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- STAR WARS BATTLEFRONT 2 ARCADE UPDATE
- STAR WARS BATTLEFRONT 2 ARCADE PATCH
- STAR WARS BATTLEFRONT 2 ARCADE PLUS
In particular, most of the heroes got some kind of adjustment, with Iden Versio (a new character and the protagonist of Battlefront 2’s campaign) getting a health boost and significant offensive buffs.
STAR WARS BATTLEFRONT 2 ARCADE PATCH
The remainder of the patch notes have a lot more for those deep into Battlefront 2. Patch notes say it has been polished further. Jetpack Cargo had been added to the game in mid-February and was taken out about two weeks later. Villains (where all characters have always been available) and, for a limited time in Jetpack Cargo (a variant of the Cargo mode in which everyone plays as their faction’s aerial unit).
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STAR WARS BATTLEFRONT 2 ARCADE UPDATE
Other than the remodeled progression, the hero unlocks (and the crates containing their emotes) is the biggest change players will notice in update 2.0, which went live early this morning, for the PlayStation 4, Windows PC and Xbox One game.
![star wars battlefront 2 arcade star wars battlefront 2 arcade](https://mp1st.com/wp-content/uploads/2017/12/battlefront-2-the-last-jedi-dlc.jpg)
Crystals, the secondary currency only bought for real money, will return in April and may be used (along with in-game Credits) to directly purchase cosmetics, including new looks for heroes, but not performance items. Loot crates are now not purchasable by any means they’re only awarded for completing in-game milestones or timed challenges, and they only contain Credits or cosmetic items. EA later lowered the in-game cost of these characters, which could never be bought for real money. Their initial steep costs, and the initially paltry currency payouts in multiplayer and other modes, translated to a lot of in-game time to acquire Darth Vader, for example.įurther, by placing Star Cards in loot crates, players felt forced to choose between buffing their regular classes and saving up for a big hero purchase. When it launched in November, the “prices” to unlock heroes were one of the main aggravators in the backlash against loot crates in the game. Star Wars Battlefront 2’s rollback on loot crates clears up what the game really is In explaining the change, DICE community manager Mat Everett said “With all characters now having a Unit Level, we don’t want to limit anyone’s chance to progress as we change the way you interact with these characters.” Players still keep anything they acquired before this major change went into effect. Should Battlefront 2 add new heroes in the future, they will be unlocked with that currency.
![star wars battlefront 2 arcade star wars battlefront 2 arcade](https://i.redd.it/0m71lq23ry401.png)
Players who already have the emote or pose in question will get 1,000 credits.
STAR WARS BATTLEFRONT 2 ARCADE PLUS
The publisher did say that the game’s heroes would now advance through experience points that can then be exchanged for skill points, the same as the game’s five generic classes.Īt any rate, those who log into the game after applying the 4 GB update patch will be greeted by a fully stocked collection of heroes and their special vehicles, plus a set of seven crates containing emotes and victory poses and 500 Credits (the in-game currency) thrown in. This was not explicitly mentioned when Electronic Arts announced the progression revamp last week. The game’s heroes - Boba Fett, Han Solo and the like - have also all been unlocked, in another concession to players upset by the original grind of unlocking them. Star Wars Battlefront 2’s latest update, which arrived yesterday, doesn’t just overhaul the game’s progression and wall off loot crates from affecting it.